Prop design of SIKU, my final concept art school project. The doors of stone are the magical portals that connect both worlds. Nuiana can use them as a save point and also to keep the areas clean of spirits. She can't use them to return to her world or travel to the spiritual one.
SIKU: trapped between worlds consists on the visual development of a fantasy action-adventure videogame in 3rd person, in which through the eyes of Nuiana, the protagonist, we will be forced to walk on the edges of the fine line that separates two words: the actual one, blocked on a never-ending ice age; and the spiritual one, where reality isn’t more than a mare twisted reflection, plagued of strange creatures. Finding the exit it’s just the beginning.